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I really like the artstyle! Unfortunately, the game becomes unresponsive when I pick the first weapon up. Or maybe I'm missing something? A textbox pops up with info about the weapon (and the cursor still moves and reacts to mouse-clicks), but nothing happens afterwards...

Hi Maxmet. That sounds like a bug. Thank you for reporting it. I will look into it when i get home. Does it happen every time? Are you playing the latest version?

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I've downloaded it yesterday, so I believe it's the latest version. And yes, it happened every time I tried (all game modes) and for the 2 different weapons I got to pick up.

No worries, looking forward to try it, if you fix it!

Hi again. Thank you for your patience. I've tried to replicate the bug, but failed. I am curious as to what resolution you are playing at, because there will most likely be issues with the UI not fitting correctly on resolutions lower than 1920x1080. I made this prototype before I started making interfaces dynamic. Do you see the whole weapon pop-up window or only parts of it? There should be a button saying "EQUIP" at the bottom of said pop-up.

Aah, I'm pretty sure that's it, then. Even on the main menu, the boxes were very close to the edges of the screen. I'm playing on 1360x768 and there is no "EQUIP" button.

http://imgur.com/f1ljS2b Here's how it looks.

Cheers!

Hi again Maxmet. Thank you for the screenshot. I believe I have fixed the issue. The problem was that I had hard coded the buttons to appear 800 pixels below the top of the view, making them unreachable for any resolutions below 800 pixels in height. Can't believe I didn't think about this back when I worked on it. There is a new version available (0.14) where the buttons are always 256 pixels below the center of the view, making them reachable for any resolutions above 512 pixels in height (it covers even 800x600 resolution which is severely outdated). Thank you for the help! Feel free to let me know if there are any further issues.